J399 is an undergraduate course dedicated to teaching students about immersive media technologies and how they can be leveraged to contribute to the human spirit and condition across a variety of the United Nations' 17 Sustainable Development Goals (SDGs).
Below are concept art posters based on XR project proposals submitted throughout the 10-week course.
Mental Health
Leveraging photogrammetry and VR to create an immersive digital twin of users' childhood homes in an effort to provide the elderly with access points to their childhood and other memories.
Leveraging photogrammetry and VR to create an immersive digital twin of users' childhood homes in an effort to provide the elderly with access points to their childhood and other memories.
Combine AI and VR to generate virtual environments that are personalized to your cultural and physical needs to maximize relaxation.
Combine AI and VR to generate virtual environments that are personalized to your cultural and physical needs to maximize relaxation.
Journey is a proposed system that uses mobile AR to produce a multi-sensory, spatial diary to help users visualize their mental health journey.
Journey is a proposed system that uses mobile AR to produce a multi-sensory, spatial diary to help users visualize their mental health journey.
Use AR to customize, visualize, and interact with virtual characters representing mental health ailments, a process known to contribute to anxiety reduction.
Use AR to customize, visualize, and interact with virtual characters representing mental health ailments, a process known to contribute to anxiety reduction.
Physical Health
Hydrate is an AR game wherein the user's mysterious alien pet is the key to fighting waves of intergalactic invaders...but only if you drink enough water!
Hydrate is an AR game wherein the user's mysterious alien pet is the key to fighting waves of intergalactic invaders...but only if you drink enough water!
Rhythm Run is an AR game that interfaces with a runner's music to provide incentive to running at specific tempos based on the music and the environment.
Rhythm Run is an AR game that interfaces with a runner's music to provide incentive to running at specific tempos based on the music and the environment.
An oldie but a goodie: use AR to truly understand how your food purhcases impact your body and society at large in various capacities.
An oldie but a goodie: use AR to truly understand how your food purhcases impact your body and society at large in various capacities.
The city is your playground! Compete with others in this AR pull-up game that counts each pull-up at specific parks and displays an ever-changing leaderboard.
The city is your playground! Compete with others in this AR pull-up game that counts each pull-up at specific parks and displays an ever-changing leaderboard.
Environmental Well-being
A VR storytelling experience that highlights the systemic factors that have created dependencies on plastic products, and thus contributed towards adverse environmental impacts.
A VR storytelling experience that highlights the systemic factors that have created dependencies on plastic products, and thus contributed towards adverse environmental impacts.
Climate change will disproportionately impact communities of color, especially those in the global south. This VR storytelling experience allows users to follow one displaced family's journey as they navigate an uncertain future.
Climate change will disproportionately impact communities of color, especially those in the global south. This VR storytelling experience allows users to follow one displaced family's journey as they navigate an uncertain future.
Use VR to visualize the impact and of wildfires and imagine various mitigation strategies that will ultimately require the work of brave individuals on the front lines.
Use VR to visualize the impact and of wildfires and imagine various mitigation strategies that will ultimately require the work of brave individuals on the front lines.
Time Runs Out is a mobile AR game wherein users are able to interact with extinct species, and learn about what factors contributed to their population decline.
Time Runs Out is a mobile AR game wherein users are able to interact with extinct species, and learn about what factors contributed to their population decline.
Education
Accelerate the Future uses Adobe Aero's Geospatial Creator to visualize infrastructure changes to a specific urban environment, sparking conversation around the cultural and social implications.
Accelerate the Future uses Adobe Aero's Geospatial Creator to visualize infrastructure changes to a specific urban environment, sparking conversation around the cultural and social implications.
Explore digital twins of historic sites, from the Pyramics of Giza to underwater ship wrecks!
Explore digital twins of historic sites, from the Pyramics of Giza to underwater ship wrecks!
Enjoy 360 videos of each of the 34 Oregon Rivers managed by the Bureau of Land Management.
Enjoy 360 videos of each of the 34 Oregon Rivers managed by the Bureau of Land Management.
This mobile AR app uses computer vision to detect and identify plant species for those in the wild concerned for venomous plants.
This mobile AR app uses computer vision to detect and identify plant species for those in the wild concerned for venomous plants.
Social Inequities
This VR training solutions is designed to train healthcare professionals recognize their unconscious biases and how they may manifest in differential treatment of patients.
This VR training solutions is designed to train healthcare professionals recognize their unconscious biases and how they may manifest in differential treatment of patients.
Mental health ailments like Schizophrenia come with widespread stigmatization. This VR experience attempts to educate audiences on the truth behind this community and reduce stigmas.
Mental health ailments like Schizophrenia come with widespread stigmatization. This VR experience attempts to educate audiences on the truth behind this community and reduce stigmas.
Dehumanization of socially/spatially distant communities is a major issue. This VR experience attempts to humanize homeless communities and educate audiences on the myriad of factors that can lead individuals down this path and how they can contribute to their cause locally and nationally.
Dehumanization of socially/spatially distant communities is a major issue. This VR experience attempts to humanize homeless communities and educate audiences on the myriad of factors that can lead individuals down this path and how they can contribute to their cause locally and nationally.
This AR experience overlays major city maps onto a user's table after which they are then able to see visualizations demonstrating the graduate gentrification of key areas, as well as learn about the impact this has on the community, both economically and culturally.
This AR experience overlays major city maps onto a user's table after which they are then able to see visualizations demonstrating the graduate gentrification of key areas, as well as learn about the impact this has on the community, both economically and culturally.

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